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Harvey Smith is an American game designer and writer, currently working at Arkane Studios. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, future trends and interactive narrative. At the Game Developers Conference in 2006, Smith won the Game Designer's Challenge: ''Nobel Peace Prize'', for his design featuring a mobile video game that facilitates political social action.〔(【引用サイトリンク】title=GDC: The Game Design Challenge: The Nobel Peace Prize )〕 ==Career== Early in his career, Smith worked in QA at the Austin-based Origin Systems, where he became the QA Lead for System Shock. In 1995, Smith became an associate producer for Ultima VIII, working with co-founder of Origin, Richard Garriott. After leaving Origin in 1996, Harvey Smith went to work at Multitude where they released Fireteam.〔(【引用サイトリンク】title=The mirror men of Arkane )〕 After Multitude, Smith’s game development career continued in Austin working with Warren Spector at Ion Storm as Lead Designer on the award-winning ''Deus Ex'' as well as its sequel, ''Deus Ex: Invisible War''. Smith left Ion Storm to work at Midway Games as Lead Designer on ''BlackSite: Area 51''.〔(【引用サイトリンク】title=The mirror men of Arkane )〕 On November 29, 2007, Harvey Smith, as designer of ''BlackSite: Area 51'', came out publicly to announce how unrealistic the game's development schedule was and through mutual agreement left Midway a day later. He claimed the schedule caused the low reviews due to the fact they were not able to test the game properly.〔(【引用サイトリンク】title=Confirmed: Harvey Smith Leaves Midway )〕 In 2008, Smith became partner and co-creative director of Arkane Studios in Austin alongside the company’s president, Raphael Colantonio.〔(【引用サイトリンク】title=The mirror men of Arkane )〕 They went on to release the stealth-action game, ''Dishonored'' in 2012, which won many Game of the Year and Best Action/Adventure accolades including the 2013 BAFTA award for Best Game〔(【引用サイトリンク】title=BAFTA Awards Gaming 2013 )〕 and 2012 SPIKE VGA for Best Action/Adventure Game.〔(【引用サイトリンク】title=Around the Web: Award Season )〕 Smith’s novel, Big Jack is Dead, was released on April 2, 2013 by CreateSpace Independent Publishing Platform. That same year it was on Kirkus Review’s list of “Best Indie General Fiction”.〔(【引用サイトリンク】title=Best in Indie Books 2013 )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Harvey Smith (game designer)」の詳細全文を読む スポンサード リンク
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